Agents work together to complete missions and gather intel but whos the insider? 2-5 players * 20-30 mins * ages 10+ features: deduction, hand management, hidden roles, semi-cooperative game, team-based game theme: card game, spies/secret agents description: what is it? a (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur! how do you play? each player assumes a different role with specific characteristics and objectives.
agents work together to solve a certain number of missions while an insider works to sabotage the groups efforts.
what makes it awesome? masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game.
color-blind friendly: each of the four suits has both a color and symbol.
why do you need it? high replayability: different cards and players create a new susp play as secret agents trying to complete missions, but be careful! there is an insider hiding amongst you! this is a mostly cooperative trick taking game where players take turns playing cards and trying to complete certain missions like play a lower card then players before you 3-5 players includes several roles like the bugged agent and mastermind that can be added to the game to raise the difficulty level! includes rules to play a special two player mode.